“The Civ 5 Tier List is a list of the top 100 civilizations ranked by their ability in game. The list was created by a Civilization player and with help from other players.”

This is one of the most popular websites on the internet for strategy games like Civilization, Starcraft, Warcraft, or any 4X game where you need to manage your civilization’s military development. It was created by a player of Civilization and with help from other players.

The list is always being updated, as new civilizations are added to the game or when something changes in their abilities that affects how they play compared to others. The site has been around since 2009 so it’s important for strategy gamers who are thinking about what civilization to start with because rankings change over time based on updates made by Firaxis Games or popular opinion among Civ fans.”

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One of the most powerful things you can do before starting your first game of Civ V is checking out this website. Not only will it tell you which civs rank high enough to be considered top tier, but each one also lists strengths and weaknesses that’ll let you know if they’re a good match for you and your play style.

This site is a great resource to use when deciding what Civs to pick in order of preference, but remember that the list will change over time as new civilizations are added or changed by Firaxis Games.”

The top tier civs on this list include: America, Aztecs (only good for those who want an aggressive game), China, Egypt, England/Britain, France (no seriously they’re really powerful) Greece (if you like playing defensive games), Germany (a powerhouse with some weaknesses). The rest of the list includes many different tiers based on strategy type – typically Aggressive players would rank higher than Defensive players because it’s easier to defeat someone else if their defenses are low.

America, Aztecs (only good for those who want an aggressive game), China, Egypt, England/Britain, France (no seriously they’re really powerful) Greece (if you like playing defensive games), Germany (a powerhouse with some weaknesses). The rest of the list includes many different tiers based on strategy type – typically Aggressive players would rank higher than Defensive players because it’s easier to defeat someone else if their defenses are low.

The Civs that have a ? next to them means I’m not too sure about how strong they are in this tier or what playstyle is recommended. These civs include: Assyria? Celts?, Ethiopia? Incan Empire? Japan?? Korea? Rome?? Russia?

Bullet Point: America, Aztecs (only good for those who want an aggressive game), China, Egypt, England/Britain, France (no seriously they’re really powerful) Greece (if you like playing defensive games), Germany (a powerhouse with some weaknesses). The rest of the list includes many different tiers based on strategy type – typically Aggressive players would rank higher than Defensive players because it’s easier to defeat someone else if their defenses are low.

What is this? This tier list is designed to classify and compare how well each civilization in Civilization V fares against others. It does not take into account a player’s skill level or what strategies these civilizations might be set up for. Rather the goal was to rank the civilizations as they are built into and out of the box.

The list is based on a combination of three factors: military, economic, and scientific. These categories were compiled with help from many other tier lists floating around on various websites but also in part to my own accounts playing each civilization at different difficulty levels – though no one who’s played Civilization V would deny that this game can be won without even touching diplomacy or war!

Military power was assessed by looking at how strong their troops will be compared to others (and which upgrades these units have) and what bonuses they might get for defeating certain enemies such as small city states or barbarians. Economic power was calculated by assessing how much gold per turn every civ gets along with their gold per city and how much that number increases when they capture another civilization’s capital, along with their ability to generate or steal great works. Scientific power was calculated by assessing the amount of research points every civ gets at the start of a new game compared to others, as well as what bonuses are available for scientific buildings in cities or techs like Communism.

In order from most powerful:

Aztec – This is one military powerhouse if you want a quick victory! Their Jaguar Warriors have +50% combat strength versus other melee units which can be further enhanced with an upgrade called “Bloodthirsty” (which gives them yet another 25%). Add in some really strong upgrades for archers and pikemen and this civilization will win you any battle.

Spain – One of the most popular games from all time, and with good reason! The Spanish are a strong civilization that has many bonuses in culture related areas such as tourism or trade routes. They can convert their population to work towards either production (by building things like mills) or science, which is always very helpful for those who go down the religious route too. Add in some really strong upgrades for cavalry and artillery units and this civilization will win you the war every single time without breaking a sweat!

America – America’s strengths lie mainly on its military side where it scores high points across he board with great boosts to both infantry combat strength (+50%) and aircraft (+100%). Although they do not have much going for them in the cultural department, this does not mean they are a bad choice for players who want to focus on combat.

The Spanish – Of course we cannot talk about civilizations without mentioning our old friends from Spain! They have it all, really; great bonuses to culture and religion as well as being able to convert their citizens into either production or science just because they feel like it. The only downside is that there will be lots of competition for trade routes but then again that means more money so good luck trying to get any territorities away from those guys!

Russia – Russia’s main strength lies within its military with many strong upgrades focused around artillery (+50% stronger) and tanks (100%). If you prefer an aggressive strategy then count on Russia to help you!

The Iroquois – Speaking of aggressive strategies, the Iroquois can’t be beaten when it comes to attacking with their fearsome hordes. With an infantry unit that deals double damage and upgrades for cavalry units that include a ranged attack in addition to increased HP then they are not somebody you want as your enemy. They also have the ability to generate more warriors so if you plan on making war then make sure those enemies fall before the onslaught begins.

France – France is one of my personal favorites because I love building wonders (who doesn’t?). The bonuses France offers allow them greater production output (+25%) which makes wonder-building even easier than it already was while all buildings get upgraded by 25%. This includes the Chateau which gives an additional 25% figure for buildings in its radius. Egypt – Egypt is one of those civs that does not want to be your friend so any time you see them they are probably going to attack or declare war on you. They get bonuses with ranged units plus their archers cause double damage if attacking from a higher elevation than their opponents and all stone quarries produce +25%. If there’s something I’ve learned about playing as Egypt, it’s don’t take anything for granted because this civ will have some serious power coming at you faster than lightning.

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